Monthly Archive for November, 2005

Boxed @ Short & Sweet

Here’s a short excerpt from the video portrait I produced for Boxed as part of the Short & Sweet short theatre festival.

I used the excellent Vidgeo Gogh plugin for Final Cut Pro to generate a number of layers of video with different levels of paint effect and Quartz Composer to composite the layers together in real time with masks.

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Short & Sweet

Short & Sweet: The biggest 10 minute play festival in the world

I am currently working on the design and production for a ‘video portrait’ which will be projected on set as part of the play Boxed directed by Simon Gorman.

The play is part of the Short & Sweet short theatre festival at The Arts Centre

The festival, advertised as ‘The Tropfest of Theatre’ features 10 plays per night all of which are 10 minutes or less in duration. We’re in the first week of the top 30 plays, beginning tonight Wednesday 23rd of November and playing through until Saturday.

You can see the synopses of all the plays in week one here (pdf).

I’ll post an excerpt of the video here shortly - still rendering the latest version ;-).

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e-Performance and Plug-Ins

e-Performance and Plug-Ins: A Mediatised Performance Conference

On the 1st and 2nd of December I am heading up to Sydney to check out the e-Performance and Plug-Ins Congerence at UNSW. The conference focusses on cross- and multi-disciplinary investigations of issues around media/technology-based performance.

Over the last year or so I have started to think of my own work in terms of performance more and more. This performance stretches from private improvisation while programming in real time, to ‘live-coding’ experiments and VJ performances made using Vidgets.

After a quick look at the program, the following papers/presentations in particular caught my eye:

Sound Walk West Melbourne

Australian Forum for Acoustic Energy West Melbourne Sound Walk Map

On Saturday morning I went on a ’sound walk’ around the wetlands, docks, industrial areas and bridges of the inner west of Melbourne organised by Anthony Magen. The walk was one in a series of events by the Australian Forum for Acoustic Ecology, affiliated with the World Forum for Acoustic Ecology who are concerned with relationships between sound, nature and culture.

The World Forum for Acoustic Ecology (WFAE), founded in 1993, is an international association of affiliated organizations and individuals, who share a common concern with the state of the world’s soundscapes. Our members represent a multi-disciplinary spectrum of individuals engaged in the study of the social, cultural and ecological aspects of the sonic environment.

A group of about 15 or 20 of us started at Newell’s Paddock Wetlands, near Flemington racecourse and followed a series of paths and roads leading down the Maribyrnong River, past Melbourne Port, winding back along creeks and through residential areas before returning to the wetlands. See a Google satellite map of the area here. The idea of the sound walk is that there is no talking so the the sounds of the environment become your focus.

Over the course of the walk we traversed a wide range of sonic and visual environments, often juxtaposing nature with highly constructed industry. It was quite amazing how by simply framing the walk as a ’sound walk’ my attention was drawn to the subtleties of the audio environment as though it was a sound performance. I plan on returning to the area to make some recordings and take some photos soon.

Brush 0.1 by Dan Winckler

Brush 0.1 by Dan Winckler

“This is brush, a small Max/MSP/Jitter patch that I’ve compiled as a standalone application. It’s aimed at visualists who are just starting out and looking for software to play with. Programmatically, it’s very simple. Video from a live camera (or a movie file) is fed back on itself so that light stays on the canvas (screen). Thus, you can paint with the light in the room you’re in. Decay (fade time), tolerance (lower luma threshold) and color inversion are adjustable so you can adapt your performance to any lighting conditions.”

Dan Winckler’s blog - brush 0.1: a tool for visual performers

This is a great little piece of software, what I would call a Vidget. A small scale application which lets you manipulate digital media in real time for improvised performance. It is very easy to use and entertaining to play with.