Archive for the 'Music' Category
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More gig action
Segmentation Fault n+1
A night of audiovisual experiments
7:30 Tuesday 21st September, LOOP 23 Meyers Place Melbourne. Gold Coin Donation
multi screen projections and noise
dpwolf (David Wolf) + TestPatN (Tim Webster)
A+V memories of buildings and places;
reel-to-reel tape and theremin adventures
industrial DJ set.
I’ve got another blog for Segmentation Fault here: http://dpwolf.net/segmentation_fault/ which will hopefully have some footage/recordings of some of the previous SegFault Gigs some time soon (for now I’ve got to cut about 300 more flyers and finalise my setup).
I think I’ll try out the newest vidget at the end of the night too.
For the past couple of Thursday nights I have been playing live visuals at a night called ‘Plug & Play’ at a bar called Kent St (located confusingly on Smith St in Collingwood). The night is run by two fine gentlemen named Jean Poole and Future Eater and is a nice relaxed place where each week people come to plug in their audio/video/laptop/playstation/casio devices and play. The venue also has a good broadband connection which allows for international djs/vjs to perform remotely and for me to test my latest vidgets. Version 3 is just about ready for posting here and combines the layering/mixing of clips of the first version with the photo searching and xml reading of the Flickr Viewer.
Here is a screenshot of the new drag and drop interface. The grid of images is loaded dynamically based on an xml file which means I can set the vidget up to play different content without rebuilding the entire project in LiveStage Pro. Almost everything is modular now. The ten thumbnails on the right are the results of a Flickr search for the tag ‘blue’. Each of these thumbnails is draggable to the three clip holders at the top of the screen (red, green, and blue). These refer to the three different layers of video which are output to a screen or projector. Up to three video clips or still images may be mixed/layered together.
After playing with this prototype version at Kent St last week I’m definitely going add some more space for thumbnails as I ran out of content after a while. I am also going to explore some more of the graphics modes for combining the images.
Oh yeah, I’m playing there again this week so if you’re in Melbourne come down. Its free and starts at about 8pm @ Kent St, 201 Smith St Collingwood.
Since Version 2.0 Quicktime has had the capability to play MIDI files using either a built in sound synthesiser package or any hardware MIDI device. As I am interested in creating audio-visual works and programs work with existing digital interfaces and networks I recently began to investigate the possibility of triggering MIDI events from a Quicktime Movie. I could create a ‘click’ track to run in synch with a video track and trigger live sounds and effects through MIDI to excellent audio programs like Ableton Live with each clip. This was all looking very exciting except that the ability to send these MIDI signals seems to have been lost.
A ‘music’ track can trigger sounds from;
1. The built in sound synthesiser (licenced from Roland); or
2. Another collection of samples or ‘sound font’ if it is installed on the user’s computer; or
3. Sound samples embedded in the music track itself.
One of the cool things about dealing with sounds this way is that the pitch and tempo of sounds can be controlled relatively independently. For example with a drum track composed of short samples arranged in synch with a video loop, the player could slow down the speed of the clip and the drums would follow. Or, the drum sounds themselves could be pitched up or down without effecting the video or going out of synch.
While this provides a lot of potential options for music output from Quicktime I’d really like to be able to interface with other MIDI hardware and software.
After a long search for a solution to this problem I still haven’t achieved this, but I’ve found some extremely cool little audio/MIDI utilities which I’m already finding useful:
Audio Hijack Pro from Rogue Amoeba allows the audio recording of any Mac OS X application’s output. It can be used to record internet radio stations in any format, live performances and even game soundtracks to MP3 or AIFF. Another cool feature is the ability to tap into Core Audio‘s ability to process VST and Audio Units real time audio effects. This means you can add reverb, equalisation, distortion, delay etc to any audio in real time and record it to hard disk.
SoundFlower from Cycling ’74 is another useful little utility that gives you an additional ‘virtual’ audio input and output for routing sound within OS X. Similar to the way Propellerhead’s ReWire lets you plug some audio applications into each other, SoundFlower also allows any audio application to pass sound to another for further processing. This means I can trigger sounds in a Quicktime movie and process them in Live. This rocks.
Jack Tools is another utility which does the same sort of thing but I haven’t had a chance to test it out yet. SoundFlower seems better at first glance but I’m sure they are quite similar.
FingaMIDI is yet another cool audio utility I found as part of my search. This one is definitely going to be used in future live performances. When activated via a Sytem Preferences pane, FingaMIDI turns the trackpad of any recent Powerbook or iBook into a three-dimensional MIDI interface. Just like a Korg Kaoss Pad, the trackpad outputs the absolute X and Y co-ordinates of the user’s finger as well as Z pressure.
Segmentation Fault 4
More loud noises and bright lights from:
Dale Nason – performing live sound and video projections
Doktorb Robotnik [aka Adrian Lucas] vs David Wolf – stomp boxes vs laptop in sonic showdown
Tim Webster – live object orientated visuals
Null Hypothesis [aka Elaine Carter] – crunchy beats and glitchy tones [dj set]
dpwolf [aka David Wolf] – broken desktop visual experiments
Free 8:30 pm
Tuesday 6th July
23 Meyers Place
[The User] are a Canadian artist collective, formed by Thomas McIntosh and Emmanuel Madan. As they write on their website, “[The User] inhabits the trailing edge of technology”, focussing on alternate uses for obsolete technology. Their most famous work Symphony for Dot Matrix Printers was recently sampled by Radiohead in their excellent radiohead.tv. The work involves the sequencing of multiple dot matrix printers to produce rhythmic patterns of noises. Video and MP3 samples are available on the website.
Their most recent work Silophone opens interaction up to users anywhere in the world through a web interface. ‘Users’ can upload sound files to a server and trigger their playback into a giant empty silo. The resulting sounds are then streamed back to the user via realaudio.
Loud noises and flashing lights
Dale Nason = sound + additional projections
David Wolf aka Kernel Klink = sound + visuals
Adrian Lucas aka Doktorb Robotnik = sound
Elaine Carter aka Null Hypothesis = sound (DJ Set)
Stephen Huon = visuals
Michael Rigby = visuals
Tuesday 6th April @ Loop
23 Meyers Place Melbourne
I was looking around on the Apple QuickTime – What’s On for some innovative and clever uses of quicktime when I found Robbie Williams – Live At Knebworth promoting a live DVD. This page automatically opens up the Quicktime Player and loads a very pretty custom skin. Quicktime allows the author to customise the apperance and function of the player window almost limitlessly. You may stick to the traditional rectangular window with a playbar controller at the bottom or you may design something of any other (ie, non-rectangular) shape. The Robbie Williams skin is a very complex and detailed shape with similarly designed functionality. Rather than simply playing a single music video clip or film trailer, this .mov allows you to select from a variety of live clips, behind the scenes footage and packaging design photos. Another important aspect is that each element of ‘content’ is loaded dynamically, that is ‘on demand’, so if you decide you only want to see one song, you only have to load one song. The .mov itself is only 228.7k and automatically scales the main ‘content’ area to suit the viewer’s connection speed (this can also be set manually via a series of buttons).
Robbie Williams – Come Undone features another custom skin, this time at only 140k. This time the .mov is promoting a single and features a music video, commentary and behind the scenes footage (Warning contains a ‘clean’ version of the song and video complete with pixelated boobies).
I think examples like these show that just as DVD extras have added value to movies (I’m thinking of things like The Criterion Collection more than the average DVD’s promotional ‘featurette’) well designed and authored Quicktime .movs can add effectively value to other content online.
I found this link through the Oxff mailing list which is a discussion space for real time video performers (vjs etc) and programmers using patching and coding based software such as Puredata (+GEM) and Max (+Jitter).
From the site: PANSE is an open platform for the development of audio-visual netart, open to all
The PANSE experiments are made up of various browser windows which each feature a flash animation and or controls such as sliders and buttons. These windows each control (or are controled by) an audio synthesiser which sends a real time generated MP3 stream back to you. The more of the little windows you have open the more complex the sounds and visuals become as they interact with one another. This sort of thing makes me want to learn Max or PD! I love the way anyone can post their own projects to the site and they can work alongside everyone else’s.
I’ve set up a new weblog for the audio/visual performance nights I organise with a couple of friends. The first Segmentation Fault gig was held on 11/11/03 I’ll be adding some images and sounds to the new weblog soon. The Segmentation Fault weblog will be updated by all of those involved so it should be interesting to watch the various different perspectives on the process as we prepare for the next.
Segmentation Fault 11/11/03 – A night of retro future noise
Terminal: Live visuals
MCRHLP: Improvised analogue noisescapes
hTRKRTIO: Groovy noise, sleazy club tunes
Matt O: Mouth electronics, textural soundscapes
Dumpster Droid: Tape manipulation interludes
FREE 7:30pm @ LOOP, 23 Meyers Place CBD
LFO is an electronic artist on the Warp label. This site lets you preview tracks from the Sheath album ‘interactively’. You get to switch between audio loops by pressing the L, F and O keys and cut up visuals by clicking and dragging on images. Very nice realtime interactive online work.